Attributes are required to learn skills, wear equipment, and affect the performance of your character. There are six core attributes. You start with a score of 5 in each of them, and can add 3 points every time you level up.
Strength[]
Strength (STR) allow you to wield more powerful melee weapons, deal more damage with them and utilize many hand-to-hand combat skills. Every point of strength adds:
- 1.25 attack power to colossal weapons
- 0.7 attack power to regular one-handed weapons
- 0.415 attack power to fist weapons
- 0.4 attack power to light swords
- 0.3 attack power to bows
- 0.18 attack power to daggers
Dexterity[]
Dexterity (DEX) allows the use of bows and other light weapons, increases their effectiveness, and improves your ability to dodge attacks. Every point of dexterity adds:
- 0.5% dodge chance for each point beyond 5 DEX
- Caps at 65 DEX (30% dodge)
- 1.2 attack power to bows
- 0.72 attack power to daggers
- 0.5 attack power to light swords
- 0.415 attack power to fist weapons
- 0.3 attack power to regular one-handed weapons
Intelligence[]
Intelligence (INT) is the primary stat of spellcasters, increases the power of magical skills and allows you to wield staves and other arcane tools. Every point of intelligence adds:
- 1 spell power
- 1.5 attack power to staves
- 0.5 attack power to elemental-powered weapons
Skill[]
Skill (SKL) increases the critical hit chance of all attacks and is key to wielding many diverse spells and abilities. Every point of skill adds:
- 0.5% crit chance
- 0.2 attack power to light swords
Endurance[]
Endurance (END) affects your maximum health and allows the use of heavy armor, as well as many abilities demanding a rugged constitution. Every point of endurance adds:
- 5 hit points
- 0.3 attack power to the Morningstar
Charisma[]
Charisma (CHA) improves the prices of items you buy and sell and is demanded by skills that require great leadership and willpower. Every point of charisma beyond 5 CHA:
- Reduces the cost of items by 1%
- Increases selling prices of items by 3.5%
- Caps at 45 CHA when the selling and buying prices are equal
CHA also increases holy spells' effectiveness, and some companions' stats.
Secondary Attributes[]
Scrolling up on your core attributes in the character sheet will reveal additional information such as Crit %, Health, Attack Speed, etc.