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Barbarians are reckless, savage warriors. They wield colossal weapons that few can handle, allowing each swing to deal massive damage to groups of foes.

It takes great Strength and Skill along with a little Endurance to harness their inner beast.

How to UnlockEdit

Speak to the person with an exclamation mark above their heads, in the Capital's academy. Find the Ox in the far east camp below the mountains. He will ask you to kill a wyrm from a level 6 dungeon that unlocks just beside the camp. After killing it and speaking to the barbarian, you can find him in the Capital's academy.

Alternatively, if you challenge him and defeat him (he will surrender right before he dies), he will submit to teaching you his skills. However, he is quite strong and it is recommended to fight the Greater Frost Wyrm and retrieve the Wyrm Tooth instead at lower levels.

Barbarian SkillsEdit

Skill Description Cooldown Requirement
Skill-barbarian-enrage

Enrage

Fly into a rage for 10 seconds, increasing all damage dealt AND received by 40%. 20 Sec

9 STR

6 SKL

50 Gold

Colossal Weapons

Colossal Weapons

Allows the use of colossal two-handed weapons. Passive

11 STR

6 SKL

75 Gold

Whirlwind

Whirlwind

Unlease a spiral of death, dealing 3.6x normal damage to all nearby foes.  Requires a colossal weapon. 15 Sec

13 STR

7 SKL

100 Gold

Reckless Blow

Reckless Blow

A wild attack that deals 6x normal damage, but also damages you for 30% of your current health. Requires a colossal weapon. 8 Sec

15 STR

8 SKL

125 Gold

Death Wish

Death Wish

You deal extra damage the lower your current health is, reaching as high as 30% extra damage. Passive

18 STR

8 SKL

6 END

150 Gold

Savage Pounce

Savage Pounce

Leap at your target, dealing 2x weapon power as crushing damage around the point of impact. 8 Sec

20 STR

9 SKL

7 END

175 Gold

Frenzy

Frenzy

Enter a frenzied state for 8 seconds, greatly increasing attack speed and cooldown speed. 15 Sec

23 STR

10 SKL

7 END

200 Gold

Deep Wounds

Deep Wounds

Your critical hits with bladed weapons cause enemies to bleed for additional damage. Passive

25 STR

12 SKL

7 END

225 Gold

Banish

Banish

Strike your target for 2.2x damage and send them flying, knocking them down for 5 sec. Requires a colossal weapon. 15 Sec

29 STR

13 SKL

7 END

250 Gold

Adrenaline Rush

Adrenaline Rush

When you kill an enemy, you recover some health, and gain a temporary movement speed increase. Passive

32 STR

14 SKL

8 END

275 Gold

Last Stand

Last Stand

Become immune to all damage for 8 seconds.  Can only be used when your health is below 30%. 40 Sec

35 STR

15 SKL

10 END

300 Gold

Slaughter

Slaughter

Increases critical strike chance with axes by 10% Passive

39 STR

17 SKL

10 END

325 Gold

Quake Strike

Quake Strike

Rend the earth in a line towards your target, dealing 4x damage to all targets in the path.  Requires a colossal weapon. 20 Sec

44 STR

19 SKL

10 END

350 Gold

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