Wizards wield magical staves to destroy foes with elemental magic. It demands great Intelligence and Skill.
As a Wizard, your hero will be very squishy but capable of high damage; the proverbial Glass Cannon. With this in mind, and a good staff in hand, you'll need to keep on the move to avoid your enemies at all cost while dishing out the hurt. Great spells like Teleport and Blizzard will be invaluable. Similarly, effects and equipment that improve your critical effect chance or damage will help to capitalize on your innately high crit chance thanks to Wild Magic and a pumped Skill stat.
How to Unlock[]
The Wizard class is unlocked by default. In Downtown Eston, go to the Academy; it is the very first building on your left and has a sign with a book on it. The fellow wearing red robes and holding a staff will be happy to teach you the ways of the Wizard.
Wizard Skills[]
Skill | Description | Cooldown | Requirements |
---|---|---|---|
Chain Lightning |
Strikes your target with a bolt of lightning, which then proceeds to jump to nearby targets if possible, dealing less damage with each jump. | 8 sec |
7 INT 50 Gold |
Staff Master |
Allows you to wield magic staves. | Passive |
8 INT 6 SKL 75 Gold |
Meteor |
Calls down a meteor from the heavens, blasting your target and any nearby foes with heavy fire damage. | 15 sec |
10 INT 7 SKL 100 Gold |
Wild Magic |
Increases critical strike chance with all spells by 10% | Passive |
12 INT 8 SKL 125 Gold |
Blizzard |
Deploys a vortex of frost towards your target. Any enemies caught in the storm take damage and move at reduced speed. | 16 sec |
15 INT 9 SKL 125 Gold |
Teleport |
Once activated, your next 5 movement commands cause you to instantly teleport to your destination. | 18 sec |
18 INT 10 SKL 175 Gold |
Elementalist |
Increases your fire, frost and lightning damage by 10%. | Passive |
22 INT 11 SKL 200 Gold |
Conflagrate |
Consumes your target in fire, dealing damage over time and sending them into a panic for 8 seconds. | 20 sec |
25 INT 13 SKL 225 Gold |
Mass Destruction |
Increases the damage of all area-of-effect attacks and spells by 10%. | Passive |
29 INT 14 SKL 250 Gold |
Thunderbolt |
Your body explodes with an electric shockwave, dealing damage to nearby enemies and knocking them down briefly. | 20 sec |
33 INT 16 SKL 275 Gold |
Glacial Spike |
Launches a spear of ice at your target. Any enemies between you and your target also take damage as the spike forces through them. | 25 sec |
38 INT 17 SKL 300 Gold |
Student of the Mind |
Increases your cooldown recovery speed by 15%. | Passive |
42 INT 19 SKL 325 Gold |
Time Stop |
A space-time rift renders all enemies frozen and helpless for 5 seconds. | 40 sec |
48 INT 20 SKL 350 Gold |